Seasons greetings, gentle reader! It’s been a pleasure sharing another revolution around the Sun with you here on Comrade’s Wargames. This is the first of two blog posts about my club’s biggest annual event: Apoc-Luck!
If you’ve not heard about it before, Apoc-Luck is an extended game event paired with a pot luck dinner, where everyone brings a dish to share. Basically, you play a big game of something, and share a meal together as well. We’ve played out Apoc-Luck games in 2018, 2019, and 2021, so it’s been a rewarding tradition that has helped usher in the holidays.
This year we rented out the Girl Scout Center that has served us so well over the years. This is a large, clean, well-lit facility that is conveniently located two doors down from my home, which makes it easy to haul terrain and minis over.
In years past, our Apoc-Luck games have been Warhammer 40k, which has been fun and gave us all opportunities to paint and build big ol’ 40k armies.
This year we decided to do something different, so I planned a fantasy-themed big battle set in Üthdyn, our shared narrative campaign setting. We planned to use Age of Fantasy, the excellent and fast-playing ruleset from One Page Rules, to play out our epic game.
I’ll get to the actual gameplay in the next post. For this one, I wanted to share with you some photos of our battlefield setup, and some pics of the glorious armies that took to the field. Read on, gallant reader!
We ended up setting up more than 20 linear feet of battlefield, split roughly evenly between a forested scrubland and a typical medieval city. The narrative and victory conditions were outlined in this game handout.
Players were assigned to two factions: the Forces of Darkness (representing everything savage and vile in the world of Üthdyn) and the Defenders of Dawn (the eponymous good guys and their bannermen). In addition to overall victory for their faction, the individual players had their own personal objectives to pursue (or ignore) on the battlefield. You can read more about those in the handout above.
With that preamble out of the way, let’s meet the combatants! Where possible I tried to capture each army in a single photo, although that certainly wasn’t possible for every player.
Patrick’s Chaos Army
Hey, it’s me! This is the brütal collection of marauders, thieves, and maggots that I’ve been calling my “little ‘c’ chaos army.” I’ve been working on it for several years. It started as what you might call a classic undivided chaos warband, but over the years I’ve mixed in some red-armored berzerkers (representing Khorne when used in the Warhammer universe; otherwise they are just blood-crazeed axemen) as well as some plague-wracked wretches (representing Nurgle when needed). But I tried to keep it suitably generic, so the units and models could be mixed and matched to play all of the glorious rulesets that we embrace here at Comrade’s Wargames.
John’s House Begovic
John has an unhealthy obsession with miserable, grubby humans in all games, so it made sense that he would bring an army swollen with foot infantry and peasant levies. He’s been working on this army for several years, and it’s a true delight to face on the battlefield.
Paul’s Swamp Orcs
Paul assembled a delightful army of the new Kruleboyz models, bringing not just his army but also some loaner models from fellow club member. Both armies were painted similarly, and they looked absolutely stunning on the battlefield together. Check out those swampy bases on Paul’s orcs!
Jim surprised us by showing up with a brand new Lizardmen army! Jim is known for painting armies with relatively muted color palettes, like Imperial Guard with their olive drab camouflage and armored vehicles. So it was a real treat to see him tackle a new, brightly colored army for a change.
Lawrence has always had a thing for gigantic centerpiece models, and Apoc-Luck always gave him a wonderful excuse to drag out all the gigantic models in his collection that didn’t normally hit the table in our smaller skirmish games. Here he brought his beautifully painted Nurgle Daemon army. And lest we forget — Lawrence also outdid himself by bringing a mac & cheese bar for us to graze on during the game. Thanks, Lawrence!
We weren’t quite sure what Mark was planning to bring to Apoc-Luck this year. All he would say was that it included dragons. Turns out, he built an entire army of dragons for this game, backed up by some Tzeentch-inspired infantry.
Alex’s pre-game prep work went down to the wire … we’re told he was painting the bases of his models just a few hours before our game was set to commence! Regardless, he managed to get it all on the table by gametime, and it looked great!
Parker’s Wood Elves
This was another surprise — Parker had mentioned months ago that he was painting up “some elves” but we had no idea exactly how many he would turn up with. He ended up bringing a respectable and very beautifully painted force of forest guardians! They acquited themselves admirably on the battlefield, despite being pointy-eared leaf lovers.
Rian is new to our group and found out about this Apoc-Luck game a few short days before. In spite of the short notice, he mustered a nicely painted warband of hulking orcs and savage spellcasters for the game.
Stay Tuned for Part II…
So that’s a look at the armies that took part in this stunning tabletop spectacle. Check back soon for a photo-drenched post about the actual games, as near as I can remember them. Until then, I leave you with one more teaser photo of the carnage that unfolded…