One of my goals for last year was to finally get some paint onto my Nurgle daemon prince. I’ve had the model itself for a few years — it’s the Wargames Exclusive Chaos Rotten Prince of Daemons. A very cool model, with lots of biomechanical details that put him firmly in the grim darkness of the 41st millenium
I didn’t have a ton of free time last year to tackle this model, and I particularly don’t really like painting large centerpiece models (they stress me out, and this hobby is supposed to be a stress reliever, what!). So I dithered for awhile until I remembered that I had some cash sitting in my Paypal account, just collecting dust, and it hit me — I could have someone else paint this sucker up for me!
So, I commissioned a paint job from a painter I found online whose style matched mine pretty well.
I present to you Krummholz the Twisted, daemon prince of Nurgle.
I’ve known this guy’s name for years, well before I got the model itself. I keep a note open on my phone where I jot down all sorts of cool words and names that might make their way into my narrative games. I always name my champions and unit leaders and even vehicles and warbeasts, so I’m constantly on the hunt for names and phrases with gnarly, death-metal affectations.
Krummholz is a German word that describes the stunted, crooked trees that grow at the very top of windswept peaks and cliffs. They are constantly battered by gale-force winds, never able to grow up straight and strong. Ever since I heard the term, I knew it would make a great name for a hunched, monstrous daemon prince.
In my narrative, Krummholz is a former officer in the Death Guard legion who has long since surrendered his humanity in exchange for the fecund gifts of Nurgle. He leads the Maggot Magnates warband and has been particularly active in planning and executing the massive encirclement operation in Warzone Endymion. If we ever play out the mini-campaign that I have been developing in my head, Krummholz will be a key participant.
This model turned out very well and overall I was pleased with this commission. It’s not something I’d choose to do regularly, but it was a nice splurge during a year when we all needed to practice a little self-care.
The sun has risen on a new year, and so I am taking my customary look back on the annum that just concluded.
2021 began with a burst of energy as our local gaming group rallied around our nascent Frostgrave campaign. This nifty skirmish game was a great focal point for our painting and terrain creation efforts.
We played probably 6 or 7 sessions in the spring and summer of 2021, some of which ended up on this ol’ blog. All featured the beautifully painted miniatures and terrain that you’ve come to expect from Comrade’s Wargames. Here’s a rundown if you want to check in on the action:
Frostgrave was great fun and we all became fairly adept at navigating the gameplay and post-game campign advancement. And the campaign is not over! We’ve all still got our wizards and our campaign rosters, so I expect we’ll explore the frozen city again in 2022.
2022 was also the year that I started putting some structure around the haphazard collection of fantasy models that I had been referring to as my “little-C chaos army.”
See, I had always loved the idea of collecting an army comprised of black-hearted humans in dark armor, equipped with a variety of brutal instruments of war, aided (but not defined) by a supplemental force of vile demons. A chaos army, but not one tied to any particular setting or universe, that I could plop down for a game of Dragon Rampant, Kings of War, Age of Fantasy, or countless other Warhammer-type games.
I had been collecting units and figures for a few years now, always thinking I’d paint them up and create a semi-coherent chaos army suitable for the grand battles that played out in my imagination. It seems I did that very thing in 2022! Here’s a rundown of what I painted up:
The whole pile of awesome evilness hit the table last month in a big game of Age of Fantasy. Check out the battle report here, and share in gory glory of a chaos victory!
I’ll do a post in the next few weeks showing off my complete chaos army in more detail.
2022 also saw the launch of our own mini-convention: MAJESTICON! This homegrown weekend o’ gaming came about because we were all sadly unable to attend a previously scheduled convention back in September, due to the arrival of the delta variant.
So instead, our local gaming group planned a weekend of game sessions to hopefully capture some of the excitement and fun that comes with attending a convention. With food, too! It turned out really well and it’s my hope that Majesticon will be back again in 2022. Read all about it in these two recap posts.
2022 was also a year where we steered hard back into the One Page Rules family of games. Honestly, OPR fits our game group extraordinarily well. We are a group of casual gamers who are not super interested in chasing the meta or achieving victory through list building. We are far more interested in creating a cool shared tabletop experience with our nicely painted toy soldiers and terrain.
And that’s what OPR provides with games like Grimdark Future and Age of Fantasy. Both are delightfully simple clones of Warhammer 40k and Age of Sigmar, with strong-yet-concise core rules mechanics and well developed army lists, backed up by an attractive array of original 3D figures.
Here are links to a couple of battle reports that give a good overview of the strength of the OPR system.
And lastly, 2022 was the year that I dipped a toe into teaching others how to paint and create terrain. I became an instructor through a local community center here in town (the inimitable Majestic Theatre, long may she reign) and ended up teaching three courses in 2022: two introductory painting classes and one terrain building class. All were well attended and I am planning more for 2022.
It is really rewarding to give back to the community and help others learn some skills and/or just find a little confidence to try something new. There’s something different about sitting in a room with some new friends (masked up, of course) that you just can’t get from watching a Youtube video.
I’m hardly a professional — in fact, I’m probably a fairly pedestrian painter overall, but I have the benefit of lots of experience (decades, really) and a fairly outgoing den mother type of personality, which makes it easy to mentor new hobbyists. If you’ve ever considered running your own painting classes, I highly recommend it.
Heading into 2022
So there you have it — my 2021 in a nutshell. Goals for 2022 include doing a big writeup on my chaos army, tackling my biggest single piece of terrain yet, and doing another burst of work on my Death Guard army. (It’s already largely complete and very playable, but I’ve got a few extra units I’d like to add before I’ll call it done.)