I recently completed painting my first “complete” 40k unit in quite some time – years, probably. These three Myphitic Blight Haulers will be reinforcements for my large Death Guard army, the Maggot Magnates.
They’re cute and fearsome models that epitomize the current Death Guard model lineup. I’ve always admired them, and so when I found a good price on a trio of these models (they can be fielded in a group of three, known as a “tri-lobe”) I knew the time for reinforcements had arrived.
I decided to try out a speedpainting technique on these models – specifically, this nifty tutorial that uses a simple sponge painting technique to quickly knock out the main armor colors.
The technique starts with a black basecoat, followed by a rough sponging on of a basic brown color – I used a couple shades for some variety. The sponging continued with rusty orange, followed by olive drab green and various metallics to create a rough, textured armor appearance that is perfect for these Nurgle-blessed murder tricycles.
This was a speedpaint, so I tackled the swollen, oozing fleshy bits with a mixture of washes and drybrushing. I’d probably spend more time if these were display quality pieces, but faster technique gave decent results in relatively short order. A key mantra for Comrade’s Wargames is “more toys on the table” and I tried to keep that in mind when working on these models.
The final highlights were kept to a minimum … just the most high-impact details were picked out, the stuff that would catch your eye from 3 feet away on the tabletop.
All in all, I was impressed at the overall effect that this quick sponge painting tutorial provided. It was certainly fast! Once I got the armor done, I probably spent the equivalent of a few evenings adding in the final details and highlights. I also hauled them to work with me and painted a bit on my lunch breaks over the course of a week or two. Much of the time was spent waiting for the various washes to dry!
Definitely give this technique a try if you’ve got some small vehicle-sized models that could benefit from a rusty, dirty painting technique. Don’t be like me, though, and forget to paint the rims on your bases! I know what I’m doing tonight after dinner!
I’m trying to ease back into posting more frequently, starting with a simple update of some recently completed items from my workbench.
First up is this gnarly minotaur warrior from Zealot Miniatures. I acquired this guy and another one (a standard bearer) secondhand from Mindtaker Miniatures.
I didn’t immediately know the origin of this figure, but my buddy Lawrence took one look and said “Oh, you backed their Kickstarter?” No, I did not, but it was nice to figure out this cool model’s backstory.
I really like this model (and the other one, the as-yet-unpainted banner bearer). That’s a 50mm base, so this is a big model. Both of them are brutal and savage, without any obvious iconography that would place them into a specific setting. They will mesh perfectly with my large chaos fantasy army!
Up next is Commander Ze, a print file offered by Reptilian Overlords as a fundraiser to support humanitarian relief for Ukraine. The model is available as a pay-what-you-want download, and I urge you to stop on by and throw them a few bucks for a good cause.
The figure itself is obviously modeled on Ukrainian President Volodymyr Zelenskyy – a leader who has transcended politics and secured his place in history due to his incredible leadership over the last two months during Russia’s heinous invasion of Ukraine. (Sidenote: it has been utterly fascinating to watch Zelenskyy being forged into a modern-day folk hero in real time. He met the moment in a way that few leaders have in the 21st century. I wish him long life and a boring, uneventful retirement surrounded by his loving family.)
The model was fun to paint up, and I was pleased to support this worthy cause, but I sincerely hope we never have to see Zelenskyy striking this pose in real life – holding an assault rifle astride the ruins of his glorious capital city. Cool model, in any case!
The last model in today’s roundup is a Blightlord Terminator conversion. I knocked this guy together when I uncovered an unused Forgeworld Nurgle Terminator torso + arms in by bits box. All I needed were some legs! I found an extra monopose Stormcast Eternal and snipped off the upper bits, leaving a fairly serviceable set of lower legs + base.
There was a large, awkward gap after I fitted the pieces together, but I was able to cover it up convincingly with an interesting tentacled armor plate that I found in my bits box. I also dug up a bunch of trophy heads and skulls to cover up all the goody-goody Stormcast iconography. You can see the result in the photo above. Looks OK, right?
I finished up the base right after I took this photo. Don’t judge me too harshly on that! I think the robes came out a bit too bright – this is Nurgle after all – but otherwise I’m generally pleased with the result. It’ll be a welcome addition to my Death Guard army, which has received some reinforcements recently, and more is on the way. Stay tuned!
I really like picking cheap job lots of miniatures on swap forums like Reddit and Facebook and various second-hand retailers like Mindtaker. I appreciate the challenge of picking up where someone else left off (or else just picking up the pieces) and trying something new. It doesn’t hurt that this stuff is usually priced to sell!
With that in mind, I got ahold of some rather fun and zany Plague Marine conversions a few weeks ago and decided to put some energy into finishing them off proper.
The guy had started by splicing them together with the lower torsos of plastic Plaguebearers, setting the stage for some gruesome half Marine/half daemon conversions.
I jumped right in and started finishing up the paint jobs. I had some fun by using contrast paints to create a pink/yellow gradient on the legs, plus some additional blood and gore details to make them really pop.
These models had already been augmented with all sorts of nifty extras bits from various plastic kits – I spotted some Putrid Blightkings bits in there, as well as some 30k paraphernalia.
I also played around with some simple gore effects using hot glue pulled with a toothpick, then painted with gloss red to make it suitably goopy. Nothing special, but fun to go over the top on some already ridiculous models.
So that was a simple rescue of a job lot that made its way to my workbench recently. Look for these guys on the table in our next game of Grimdark Future!
One of my goals for last year was to finally get some paint onto my Nurgle daemon prince. I’ve had the model itself for a few years — it’s the Wargames Exclusive Chaos Rotten Prince of Daemons. A very cool model, with lots of biomechanical details that put him firmly in the grim darkness of the 41st millenium
I didn’t have a ton of free time last year to tackle this model, and I particularly don’t really like painting large centerpiece models (they stress me out, and this hobby is supposed to be a stress reliever, what!). So I dithered for awhile until I remembered that I had some cash sitting in my Paypal account, just collecting dust, and it hit me — I could have someone else paint this sucker up for me!
So, I commissioned a paint job from a painter I found online whose style matched mine pretty well.
I present to you Krummholz the Twisted, daemon prince of Nurgle.
I’ve known this guy’s name for years, well before I got the model itself. I keep a note open on my phone where I jot down all sorts of cool words and names that might make their way into my narrative games. I always name my champions and unit leaders and even vehicles and warbeasts, so I’m constantly on the hunt for names and phrases with gnarly, death-metal affectations.
Krummholz is a German word that describes the stunted, crooked trees that grow at the very top of windswept peaks and cliffs. They are constantly battered by gale-force winds, never able to grow up straight and strong. Ever since I heard the term, I knew it would make a great name for a hunched, monstrous daemon prince.
In my narrative, Krummholz is a former officer in the Death Guard legion who has long since surrendered his humanity in exchange for the fecund gifts of Nurgle. He leads the Maggot Magnates warband and has been particularly active in planning and executing the massive encirclement operation in Warzone Endymion. If we ever play out the mini-campaign that I have been developing in my head, Krummholz will be a key participant.
This model turned out very well and overall I was pleased with this commission. It’s not something I’d choose to do regularly, but it was a nice splurge during a year when we all needed to practice a little self-care.
The sun has risen on a new year, and so I am taking my customary look back on the annum that just concluded.
2021 began with a burst of energy as our local gaming group rallied around our nascent Frostgrave campaign. This nifty skirmish game was a great focal point for our painting and terrain creation efforts.
We played probably 6 or 7 sessions in the spring and summer of 2021, some of which ended up on this ol’ blog. All featured the beautifully painted miniatures and terrain that you’ve come to expect from Comrade’s Wargames. Here’s a rundown if you want to check in on the action:
Frostgrave was great fun and we all became fairly adept at navigating the gameplay and post-game campign advancement. And the campaign is not over! We’ve all still got our wizards and our campaign rosters, so I expect we’ll explore the frozen city again in 2022.
2022 was also the year that I started putting some structure around the haphazard collection of fantasy models that I had been referring to as my “little-C chaos army.”
See, I had always loved the idea of collecting an army comprised of black-hearted humans in dark armor, equipped with a variety of brutal instruments of war, aided (but not defined) by a supplemental force of vile demons. A chaos army, but not one tied to any particular setting or universe, that I could plop down for a game of Dragon Rampant, Kings of War, Age of Fantasy, or countless other Warhammer-type games.
I had been collecting units and figures for a few years now, always thinking I’d paint them up and create a semi-coherent chaos army suitable for the grand battles that played out in my imagination. It seems I did that very thing in 2022! Here’s a rundown of what I painted up:
The whole pile of awesome evilness hit the table last month in a big game of Age of Fantasy. Check out the battle report here, and share in gory glory of a chaos victory!
I’ll do a post in the next few weeks showing off my complete chaos army in more detail.
2022 also saw the launch of our own mini-convention: MAJESTICON! This homegrown weekend o’ gaming came about because we were all sadly unable to attend a previously scheduled convention back in September, due to the arrival of the delta variant.
So instead, our local gaming group planned a weekend of game sessions to hopefully capture some of the excitement and fun that comes with attending a convention. With food, too! It turned out really well and it’s my hope that Majesticon will be back again in 2022. Read all about it in these two recap posts.
2022 was also a year where we steered hard back into the One Page Rules family of games. Honestly, OPR fits our game group extraordinarily well. We are a group of casual gamers who are not super interested in chasing the meta or achieving victory through list building. We are far more interested in creating a cool shared tabletop experience with our nicely painted toy soldiers and terrain.
And that’s what OPR provides with games like Grimdark Future and Age of Fantasy. Both are delightfully simple clones of Warhammer 40k and Age of Sigmar, with strong-yet-concise core rules mechanics and well developed army lists, backed up by an attractive array of original 3D figures.
Here are links to a couple of battle reports that give a good overview of the strength of the OPR system.
And lastly, 2022 was the year that I dipped a toe into teaching others how to paint and create terrain. I became an instructor through a local community center here in town (the inimitable Majestic Theatre, long may she reign) and ended up teaching three courses in 2022: two introductory painting classes and one terrain building class. All were well attended and I am planning more for 2022.
It is really rewarding to give back to the community and help others learn some skills and/or just find a little confidence to try something new. There’s something different about sitting in a room with some new friends (masked up, of course) that you just can’t get from watching a Youtube video.
I’m hardly a professional — in fact, I’m probably a fairly pedestrian painter overall, but I have the benefit of lots of experience (decades, really) and a fairly outgoing den mother type of personality, which makes it easy to mentor new hobbyists. If you’ve ever considered running your own painting classes, I highly recommend it.
Heading into 2022
So there you have it — my 2021 in a nutshell. Goals for 2022 include doing a big writeup on my chaos army, tackling my biggest single piece of terrain yet, and doing another burst of work on my Death Guard army. (It’s already largely complete and very playable, but I’ve got a few extra units I’d like to add before I’ll call it done.)