6 comments on “Open Combat: Under the Grey Mountains

  1. Great batrep! Your miniatures and scenery look amazing. 🙂
    Stumbling recently over Open Combat I was wondering how it compares to Dragon Rampant. Does it feel and play much different?

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    • Dragon Rampant is much larger … Generally 20+ figures per side for a typical game. DR feels a lot like Warmaster, with a lot of command & control mechanics. Open Combat is more of a warband-sized hack & slash game. Very adaptable to any genre or setting, but it gets a bit clunky if your warbands are more than 10 figures. You track hit points individually in OC, so there’s quite a bit of bookkeeping during the game.

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      • Interesting! Do you feel the bookkeeping of OC is more of a drag then when you would use up scaled DR models with multiple hitpoints? Do you you think OC is more of a simpler faster game with less tactical depth? Are the Swordmaster additions to OC important to make it feel different?
        Sorry for asking weird questions but it’s not easy to find information about OC on the net.

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      • The bookkeeping in OC is an order of magnitude more complex than DR, because OC has several different stats that can fluctuate throughout the game…you’re not just tracking wounds, like you do in DR. It’s not a drag in OC if the games are small…with 5-10 models per side, it feels a little bit like you’re managing an old school D&D adventuring party, which I quite like.

        OC plays faster for sure, but it has a surprising amount of tactical depth for such a slim ruleset. The rules feel carefully balanced, like chess almost. The big thing about OC is that it is very generic. You have to really squint and futz with the rules to represent stuff like wizards flinging fireballs or elves wearing enchanted armor. Sword Masters adds some specific rules related to swashbuckling and swordplay…basically adding all of the cool moves from The Princess Bride. I’m not the target audience for that sort of gameplay, so Sword Masters was a bit of a miss for me in particular.

        Open Combat has a rather abysmal product release schedule, which seems typical for one-man publishing shops. We’ve been waiting years for the black powder supplement, for example, which seens to exist only in the mind of the game’s author and is hinted at through opaque posts on the OC Facebook group. Same with the oft-hinted-at magic supplement. There are players ready to shell out cash for these products, if only they would be finished & released. In spite of that, the game is 100% playable on its own, just be prepared to build on the framework to make it work for your specific fantasy or medieval setting needs.

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      • I think the generic part suits me well in this case as I mainly look for something to play with my son or building scenarios (that don’t even have to be fair) to play with my buddies.
        The lack of play reports and reviews looked a bit weird especially because someone like Gav Thorpe was involved with the product and while I have not played any Warhammer for more then 20 years, even I remember his name…

        Anyway I will get the rules now, you really made me curious. 🙂

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